Biome - Hero with sword against devillish beast Biome is a prototype 3D-roguelike, made in C# with Unity3D. It features a procedurally-generated terrain, and enemies adapting to the player’s behaviour.

This project was made with Luke Austin, Timothée Denoux, Romain Derré, Adrien Floriant.

Link to the sourcecode : Gitlab

Installation

You can download the game from here (Google Drive) :

Usage

At the beginning of the game, tips are displayed to remind you of the controls. The full list is also below :

It is also possible to use a controller (only tested with an xBox, not with a Sony controller). Movement is then made with the left stick, and camera orientation with the right one. The attack can be made with the X button or with the upper right trigger. Dropping or taing the sword is done with Y.

The binaries also include debug tools. The following keys are used (only with a keyboard) :